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AI Insights · Timothy · July 2021

Top 5 Space Games Performance on Unified Platform in Netherlands: Q2 2021

Explore the performance trends of the top 5 space games in the Netherlands during Q2 2021, including weekly downloads, revenue, and active users.

Top 5 Space Games Performance on Unified Platform in Netherlands: Q2 2021

The second quarter of 2021 saw an intriguing performance for the top 5 space games in the Netherlands, with varying trends in weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared.

Solar Smash from PARADYME LIMITED experienced a decline in weekly downloads, starting at approximately 10K in the first week of April and dropping to around 1.6K by the end of June. Weekly revenue also saw a gradual decrease, peaking at $71 in late March and ending at $15 in the last week of June. Active users showed a similar downward trend, falling from 41.8K to 14.5K throughout the quarter.

Galaxy Attack: Alien Shooter by ABI GLOBAL LTD. maintained relatively stable weekly downloads, starting at around 4.9K and ending at 1.1K. The game’s weekly revenue fluctuated, reaching a high of $2.9K in mid-May before settling at $1.3K by the end of the quarter. Active users gradually declined from 25.3K to 15.7K over the three months.

Galaxy Attack: Space Shooter from RocketAds Ltd saw a stable pattern in weekly downloads, ranging between 1.5K and 1K. Weekly revenue, however, showed significant spikes, peaking at $15.6K in mid-June and concluding at $2.5K. Active users remained relatively consistent, fluctuating slightly around the 8K mark.

Infinite Galaxy by Hong Kong Ke Mo software Co., Limited experienced a decrease in weekly downloads, starting at 1.8K in late March and dropping to 506 by the end of June. The game’s weekly revenue saw an upward trend, peaking at $5.6K in early June. Active users also showed a slight decline, falling from 2.3K to 1.5K over the quarter.

Finally, Mr Autofire from Lightheart Entertainment had relatively stable weekly downloads, starting at 1.2K and ending at 517. Weekly revenue fluctuated, peaking at $2.3K in the last week of March and ending at $2.3K by the end of June. Active users showed a downward trend from 10.5K to 7.9K throughout the quarter.

These insights highlight the dynamic performance of top space games in the Netherlands during Q2 2021. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021